NEXUS: Perceptive Whole-Body Control for Terrain-Adaptive Teleoperation
cs.RO
Submitted: 2026-09-30
Updated: 2026-09-30
Project page: https://nexus-humanoid.github.io
Terminology
Sources
- HEFT: Heavy-Payload Full-size Humanoid Teleoperation with Privileged Motion Guidance and Windowed Payload Curriculum
- MOSAIC: Bridging the Sim-to-Real Gap in Generalist Humanoid Motion Tracking and Teleoperation with Rapid Residual Adaptation
- Teleopit: A Full-Embodiment Humanoid Teleoperation System
- OmniClone: Engineering a Robust, All-Rounder Whole-Body Humanoid Teleoperation System
- Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids
- MoRE: Mixture of Residual Experts for Humanoid Lifelike Gaits Learning on Complex Terrains
- KungfuBot2: Learning Versatile Motion Skills for Humanoid Whole-Body Control
- Extreme-RGMT: Continual Learning of Highly Dynamic Skills for Robust Generalist Humanoid Control
- Scaling Behavior Foundation Model for Humanoid Robots
- HoloMotion-1 Technical Report
- Deep Whole-body Parkour
- TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Control
- Proximal Policy Optimization Algorithms
- mjlab: A Lightweight Framework for GPU-Accelerated Robot Learning
- PHUMA: Physically Reliable Humanoid Locomotion Dataset
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