Geometry as Address: Routing Attention to Visual Memory for Long-Horizon Camera-Controlled Video Generation
cs.CV
Submitted: 2026-09-28
Updated: 2026-09-28
Project page: https://zju3dv.github.io/geometry-as-address
Terminology
Sources
- AlayaWorld: Interactive Long-Horizon World Modeling - Full Technical Report (v1.1)
- Qwen3-VL Technical Report
- Positional Encoding Field
- Matrix-game 2.0: An open-source, real-time, and streaming interactive world model
- RELIC: Interactive Video World Model with Long-Horizon Memory
- ViPE: Video Pose Engine for 3D Geometric Perception
- Advancing Open-source World Models
- Lyra 2.0: Explorable Generative 3D Worlds
- HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
- Seedance 2.0: Advancing Video Generation for World Complexity
- Wan: Open and Advanced Large-Scale Video Generative Models
- Towards Accurate Generative Models of Video: A New Metric & Challenges
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