De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shift
cs.CV, cs.AI, cs.LG
Submitted: 2026-09-26
Updated: 2026-09-26
Code: https://github.com/Necolizer/CHASE
Project page: https://assembly-101.github.io
Terminology
Sources
- Layer Normalization
- Scaling Up Dynamic Human-Scene Interaction Modeling
- TSGCNeXt: Dynamic-Static Multi-Graph Convolution for Efficient Skeleton-Based Action Recognition with Long-term Learning Potential
- STEP CATFormer: Spatial-Temporal Effective Body-Part Cross Attention Transformer for Skeleton-based Action Recognition
- In My Perspective, In My Hands: Accurate Egocentric 2D Hand Pose and Action Recognition
- Instance Normalization: The Missing Ingredient for Fast Stylization
- Language Knowledge-Assisted Representation Learning for Skeleton-Based Action Recognition
- Hypergraph Transformer for Skeleton-based Action Recognition
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