TactileStep: Sole Tactile Learning for Regulating Foot-Terrain Interaction in Humanoid Locomotion
cs.RO
Submitted: 2026-09-24
Updated: 2026-09-24
Project page: https://tactilestep.github.io
Terminology
Sources
- A Unified and General Humanoid Whole-Body Controller for Versatile Locomotion
- Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning
- Humanoid Parkour Learning
- BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds
- Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids
- RPL: Learning Robust Humanoid Perceptive Locomotion on Challenging Terrains
- Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching
- QuietWalk: Physics-Informed Reinforcement Learning for Ground Reaction Force-Aware Humanoid Locomotion Under Diverse Footwear
- TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour
- RMA: Rapid Motor Adaptation for Legged Robots
- The Static Center of Pressure Sensitivity: a further Criterion to assess Contact Stability and Balancing Controllers
- Rotating without Seeing: Towards In-hand Dexterity through Touch
- LocoTouch: Learning Dynamic Quadrupedal Transport with Tactile Sensing
- Proximal Policy Optimization Algorithms
- RobotKeyframing: Learning Locomotion with High-Level Objectives via Mixture of Dense and Sparse Rewards
- BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion
- WoCoCo: Learning Whole-Body Humanoid Control with Sequential Contacts
- Hold My Beer: Learning Gentle Humanoid Locomotion and End-Effector Stabilization Control
- Isaac Lab: A GPU-Accelerated Simulation Framework for Multi-Modal Robot Learning
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