Building Socio-Affective Artificial Intelligence for Interactive Multi-Agent Simulations
cs.AI, cs.CY, cs.GT, cs.HC, cs.MA
Submitted: 2026-09-22
Updated: 2026-09-22
Code: https://github.com/dberga/AGIMUD
Terminology
Sources
- Temporal Referential Consistency: Do LLMs Favor Sequences Over Absolute Time References?
- From Human Memory to AI Memory: A Survey on Memory Mechanisms in the Era of LLMs
- Sparks of Artificial General Intelligence: Early experiments with GPT-4
- The Llama 3 Herd of Models
- Large Language Models as Urban Residents: An LLM Agent Framework for Personal Mobility Generation
- Large Language Models Fail on Trivial Alterations to Theory-of-Mind Tasks
- Regression-adjusted Monte Carlo Estimators for Shapley Values and Probabilistic Values
- Voyager: An Open-Ended Embodied Agent with Large Language Models
- OASIS: Open Agent Social Interaction Simulations with One Million Agents
- AgentScope: A Flexible yet Robust Multi-Agent Platform
- AgentScope 1.0: A Developer-Centric Framework for Building Agentic Applications
- Beyond Self-Interest: Modeling Social-Oriented Motivation for Human-like Multi-Agent Interactions
- RogueAI: A Reverse Turing Test for Detecting Licensed AI Deception in Dialogue
- Forensic Implications of Localized AI: Artifact Analysis of Ollama, LM Studio, and llama.cpp
- MCP-Bench: Benchmarking Tool-Using LLM Agents with Complex Real-World Tasks via MCP Servers
- Multimodal Alignment and Fusion: A Survey
- The Hive Mind is a Single Reinforcement Learning Agent
- HiveMind: Contribution-Guided Online Prompt Optimization of LLM Multi-Agent Systems
- The Society of HiveMind: Multi-Agent Optimization of Foundation Model Swarms to Unlock the Potential of Collective Intelligence
- A Survey on Hypergame Theory: Modelling Misaligned Perceptions and Nested Beliefs for Multi-Agent Systems
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