MoSAT: Human Motion Generation from Spatial Audio and Textual Description
cs.GR, cs.CV, cs.RO, cs.SD
Submitted: 2026-09-20
Updated: 2026-09-20
Terminology
Sources
- Diffusion Posterior Sampling for General Noisy Inverse Problems
- LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment
- Retargeting Matters: General Motion Retargeting for Humanoid Motion Tracking
- Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing
- Decoupled Weight Decay Regularization
- Representation Learning with Contrastive Predictive Coding
- Classifier-Free Diffusion Guidance
- Motion Flow Matching for Human Motion Synthesis and Editing
- InterMask: 3D Human Interaction Generation via Collaborative Masked Modeling
- MotionHiFlow: Text-to-motion via hierarchical flow matching
- Flow Matching for Generative Modeling
- DeepSeek-V3 Technical Report
- Motion Anything: Any to Motion Generation
- Multisample Flow Matching: Straightening Flows with Minibatch Couplings
- Human Motion Diffusion Model
- Improving and generalizing flow-based generative models with minibatch optimal transport
Related papers
- SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid Control
- CADReasoner: Iterative Program Editing for CAD Reverse Engineering
- QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learning
- DrawVideo: Grounded and Faithful Multi-Shot Video Generation from Storyboard Keyframe Sketches
- MotionPersona: Real-Time Locomotion Control across Personas, Bodies, and Styles
- MeshSplatBench: A Unified Benchmark for Triangle- and Mesh-Based Neural Rendering