PASSAGE: Scaling Scene-Aligned Motion Learning for Perceptive Humanoid Traversal in Cluttered Environments
cs.RO
Submitted: 2026-09-16
Updated: 2026-09-16
Project page: https://galaxygeneralrobotics.github.io/PASSAGE
License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Terminology
Sources
- Collision-Free Humanoid Traversal in Cluttered Indoor Scenes
- Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching
- Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking
- Moving Through Clutter: Scaling Data Collection and Benchmarking for 3D Scene-Aware Humanoid Locomotion via Virtual Reality
- Scaling Behavior Foundation Model for Humanoid Robots
- GMT: General Motion Tracking for Humanoid Whole-Body Control
- SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control
- ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learning
- ExBody2: Advanced Expressive Humanoid Whole-Body Control
- Track Any Motions under Any Disturbances
- KiVi: Kinesthetic-Visuospatial Integration for Dynamic and Safe Egocentric Legged Locomotion
- TAGA: Terrain-aware Active Gaze Learning for Generalizable Agile Humanoid Locomotion
- Perceptive Behavior Foundation Model: Adapting Human Motion Priors to Robot-Centric Terrain
- Gallant: Voxel Grid-based Humanoid Locomotion and Local-navigation across 3D Constrained Terrains
- Light-Loco-Parkour: Versatile Perceptive Whole-Body Locomotion via Multi-Skill Distillation
- Visual Imitation Enables Contextual Humanoid Control
- EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal
- RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control
- GenTrack: Physical Alignment for Robot-Native Motion Generation and Zero-Shot Humanoid Tracking
- OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction
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