From Gameplay to Policy: Towards Scalable Robot Data Collection via Gamified Robot-Free Interaction
cs.RO
Submitted: 2026-09-16
Updated: 2026-09-16
Terminology
Sources
- Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware
- OmniDP: Beyond-FOV Large-Workspace Humanoid Manipulation with Omnidirectional 3D Perception
- YUBI: Yielding Universal Bidigital Interface for Bimanual Dexterous Manipulation at Scale
- Data Pyramid for Embodied Manipulation: A Survey
- HyperSim: A Holistic Sim-To-Real Framework For Robust Robotic Manipulation
- Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robots
- From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
- RoboCade: Gamifying Robot Data Collection
- DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset
- NVIDIA Isaac Sim: Enabling Scalable, GPU-Accelerated Simulation for Robotics
- ConLA: Contrastive Latent Action Learning from Human Videos for Robotic Manipulation
- MimicPlay: Long-Horizon Imitation Learning by Watching Human Play
- SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics
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- APT: Action Expert Pretraining Improves Instruction Generalization of Vision-Language-Action Policies
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