ANIMASK: What the Model Contributes to Role Play in Simulated Story Worlds
cs.AI
Submitted: 2026-09-15
Updated: 2026-09-15
Comments: 38 pages, 6 figures, 14 tables
Code: https://github.com/Xiucheng-Zhang/ANIMASK
License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Terminology
Sources
- TimeChara: Evaluating Point-in-Time Character Hallucination of Role-Playing Large Language Models
- Playing repeated games with Large Language Models
- Emergence World: A Platform for Evaluating Long-Horizon Multi-Agent Autonomy
- Language Models as Agent Models
- LLM Social Simulations Are a Promising Research Method
- Out of One, Many: Using Language Models to Simulate Human Samples
- Sensitivity, Performance, Robustness: Deconstructing the Effect of Sociodemographic Prompting
- From Persona to Personalization: A Survey on Role-Playing Language Agents
- StoryBox: Collaborative Multi-Agent Simulation for Hybrid Bottom-Up Long-Form Story Generation Using Large Language Models
- Examining Identity Drift in Conversations of LLM Agents
- DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence
- Hierarchical Neural Story Generation
- Large Language Models and Games: A Survey and Roadmap
- IBSEN: Director-Actor Agent Collaboration for Controllable and Interactive Drama Script Generation
- Quantifying the Persona Effect in LLM Simulations
- Artificial Hivemind: The Open-Ended Homogeneity of Language Models (and Beyond)
- Identifying and Mitigating Bottlenecks in Role-Playing Agents: A Systematic Study of Disentangling Character Profile Axes
- Understanding the Effects of RLHF on LLM Generalisation and Diversity
- Attractor States Emerge in Multi-Turn LLM Conversations
- RoleCDE:Benchmarking and Mitigating Role-Alignment Trade-offs in Role-Playing Agents
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