The Neverwhere Visual Parkour Benchmark Suite
cs.RO, cs.CV, cs.LG
Submitted: 2026-09-14
Updated: 2026-09-14
Comments: 9 pages, 14 figures. Accepted to IROS 2026. Project page: https://ziyc.github.io/neverwhere-bench/
Code: https://github.com/vuer-ai/vuer
Project page: https://ziyc.github.io/neverwhere-bench
License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Terminology
Sources
- ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI
- RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
- RLBench: The Robot Learning Benchmark & Learning Environment
- RoboHive: A Unified Framework for Robot Learning
- OmniRe: Omni Urban Scene Reconstruction
- VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion
- GaussGym: An open-source real-to-sim framework for learning locomotion from pixels
- GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulation
- Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control and Planning
- Evaluating Gemini Robotics Policies in a Veo World Simulator
- GreenScan: Towards large-scale terrestrial monitoring the health of urban trees using mobile sensing
- Performance Portable Monte Carlo Particle Transport on Intel, NVIDIA, and AMD GPUs
- Extreme Parkour with Legged Robots
- Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware
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