Spectral Prioritized Sweeping in Nonstationary Reinforcement Learning
cs.LG
Submitted: 2026-09-05
Updated: 2026-09-05
Comments: 40 page, neurips pending
License: http://creativecommons.org/licenses/by/4.0/
The gist: Prioritized Sweeping (PS) accelerates model-based reinforcement learning by selecting backups according to Bellman residual magnitude.
Terminology
Abstract
Prioritized Sweeping (PS) accelerates model-based reinforcement learning by selecting backups according to Bellman residual magnitude. In nonstationary reward settings, however, the canonical priority score is shortsighted: after a localized reward shift, residuals propagate only through realized backups, so bottlenecked or topologically distant state estimates may remain static under a limited replanning budget. We introduce the Graph Topology Augmentation framework, which employ the graph's resolvent and its diffusion semantic, to augment the inquired signal. Our application, Graph Topology Augmentation for Prioritized Sweeping (GTA-PS), or which the alias Spectral Prioritized Sweeping (SPS) might be more universal, provides a drop-in ordering score for the setting of fixed dynamics and changing state rewards. GTA-PS uses a smootherized policy, inducing a transition chain, with its in- and out-Laplacian. The standard priority key is augmented with a mixing of regularized Laplacian inverses diffusing the residual magnitude. Furthermore, the topology contribution is annealed by a scheduler based on the Second Largest Eigenvalue Modulus (SLEM), allowing its scale to adapt to the chain's mixing regime. We prove that the forward potential coincides with geometric discounted residual propagation and show that GTA-PS gives active priority instantly to all states. Tabular experiments on FourRooms and GARNET domains demonstrate improved replanning efficiency over standard PS under both exact DP and Dyna-style host planners.
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