MatReplace: A Reference-Free, Conditioning-Aligned Benchmark for Material Replacement in Interior Scenes

arXiv:2608.24107 · cs.CV, cs.AI · Submitted 2026-08-25 · Read on arXiv

cs.CV, cs.AI

Submitted: 2026-08-25

Updated: 2026-08-25

License: http://creativecommons.org/licenses/by/4.0/

The gist: Material replacement is a common interior-design operation: changing the material of a selected surface while preserving its geometry, surroundings, and illumination.

Terminology

Abstract

Material replacement is a common interior-design operation: changing the material of a selected surface while preserving its geometry, surroundings, and illumination. Despite its commercial relevance, no public benchmark isolates this task, and evaluating it is challenging. Reference-based metrics penalize valid outputs in this inherently one-to-many setting, favor the style of the reference generator, and cannot fairly compare editors that receive different forms of guidance. We introduce MatReplace, a reference-free benchmark that evaluates edits along four verifiable dimensions: local material correctness, global lighting harmony, outside preservation, and inside structure. It defines three tracks that vary one conditioning signal at a time: (A) instruction only, (B) instruction plus region mask, and (C) material reference image instead of instruction. Our results reveal a clear divide between naming and visually grounding materials. In Track A, leading closed-source editors achieve exemplar-level material rendering and surpass the exemplar anchor under our primary aggregate. In Track B, masks help only mask-compatible models with weak scene preservation, with task-paired, single-seed effects ranging from +0.137 to-0.090 across aligned model families. In Track C, reference-image conditioning degrades every family under both aggregates, by-0.031 to-0.508; in the worst cases, models repaint the reference image itself and perform worse than returning the input unchanged. Thus, named-material rendering is largely solved by the strongest closed editors on this distribution, but grounding materials from pixels remains an open challenge. Expert ratings validate our ranking (Kendall's tau = 0.68) and align with our aggregates more closely than GT-referenced or CLIP-based baselines.

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