WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models
cs.CV, cs.AI
Submitted: 2026-06-30
Updated: 2026-09-18
License: http://creativecommons.org/licenses/by/4.0/
The gist: Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics.
Terminology
Abstract
Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics. We introduce WorldRoamBench, an open-world benchmark for long-horizon stability across four dimensions, each with tailored innovations: (i) Action: per-frame action metric bypassing cross-model semantic scale disparity and exposing failures hidden by trajectory; (ii) Vision: segment-based drift metric capturing non-monotonic mid-sequence collapse missed by start-vs-end comparisons; (iii) Physics: controllability-gated evaluation over mechanics, optics, and 3D consistency, scoring plausibility under faithful action execution; (iv) Memory: action-decoupled protocol evaluating scene memory via transition-localized 3D point-cloud reconstruction and subject memory via tracking-plus-VLM reasoning. The benchmark comprises 600+ test cases across Nature, Urban, and Indoor scenes in first/third-person views with WASD 10-60s continuous interaction. Evaluating 10+ open/closed-source models reveals none reliably satisfies all dimensions; even the best achieves only moderate scores. Advances on WorldRoamBench are steps toward IWMs that are stable, physically grounded, memory-faithful, and deployable in real-world applications.
Sources
- Wan: Open and Advanced Large-Scale Video Generative Models
- MonkeyOCR: Document Parsing with a Structure-Recognition-Relation Triplet Paradigm
- Matrix-game 2.0: An open-source, real-time, and streaming interactive world model
- SAM 2: Segment Anything in Images and Videos
- Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Models
- WorldLens: Full-Spectrum Evaluations of Driving World Models in Real World
- WorldArena: A Unified Benchmark for Evaluating Perception and Functional Utility of Embodied World Models
- ACT-Bench: Towards Action Controllable World Models for Autonomous Driving
- WorldOlympiad: Can Your World Model Survive a Triathlon?
- RAFT: Recurrent All-Pairs Field Transforms for Optical Flow
- MIND: Benchmarking Memory Consistency and Action Control in World Models
- WorldMark: A Unified Benchmark Suite for Interactive Video World Models
- WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPG
- VBench++: Comprehensive and Versatile Benchmark Suite for Video Generative Models
- VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness
- WorldBench: Disambiguating Physics for Diagnostic Evaluation of World Models
- MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft
Related papers
- Loss Knows Best: Detecting Annotation Errors in Videos via Loss Trajectories
- AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories
- Benchmarking the Robustness of Foundation Models for Mammography under Domain Shift
- MambaX-Net: Dual-Input Mamba-Enhanced Cross-Attention Network for Longitudinal MRI Segmentation
- TeleOCR: Navigating Document Parsing Across Digital and Camera-Captured Documents
- A Survey on Efficient Vision-Language-Action Models