HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos
cs.RO, cs.LG
Submitted: 2026-02-02
Updated: 2026-10-09
Project page: https://wyhuai.github.io/human-x
Terminology
Sources
- Visual Imitation Enables Contextual Humanoid Control
- Retargeting Matters: General Motion Retargeting for Humanoid Motion Tracking
- HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit
- GR00T N1: An Open Foundation Model for Generalist Humanoid Robots
- SAM 3D: 3Dfy Anything in Images
- GMT: General Motion Tracking for Humanoid Whole-Body Control
- Expressive Whole-Body Control for Humanoid Robots
- HumanPlus: Humanoid Shadowing and Imitation from Humans
- OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning
- ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills
- Learning Getting-Up Policies for Real-World Humanoid Robots
- Emergence of Locomotion Behaviours in Rich Environments
- Learning Humanoid Standing-up Control across Diverse Postures
- Towards Adaptable Humanoid Control via Adaptive Motion Tracking
- ExBody2: Advanced Expressive Humanoid Whole-Body Control
- AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control
- CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Tasks
- BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion
- Agility Meets Stability: Versatile Humanoid Control with Heterogeneous Data
- Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints
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